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- /// <summary>
- /// ZWN
- /// 20211224
- /// </summary>
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- /// <summary>
- /// 运之掌上
- /// </summary>
- public class PalmHandManager
- {
- //双臂向左平举
- private static bool leftLateralRaise = false;
- public static bool GetLeftLateralRaisee
- {
- get { return leftLateralRaise; }
- set { leftLateralRaise = value; }
- }
- //双臂向右平举
- private static bool rightLateralRaise = false;
- public static bool GetRightLateralRaisee
- {
- get { return rightLateralRaise; }
- set { rightLateralRaise = value; }
- }
- //左侧手臂向下
- private static bool leftarmDown = false;
- public static bool GetLeftArmDown
- {
- get { return leftarmDown; }
- set { leftarmDown = value; }
- }
- //右侧手臂向下
- private static bool rightarmDown = false;
- public static bool GetRightArmDown
- {
- get { return rightarmDown; }
- set { rightarmDown = value; }
- }
- }
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