PalmHandManager.cs 1.0 KB

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  1. /// <summary>
  2. /// ZWN
  3. /// 20211224
  4. /// </summary>
  5. using System.Collections;
  6. using System.Collections.Generic;
  7. using UnityEngine;
  8. /// <summary>
  9. /// 运之掌上
  10. /// </summary>
  11. public class PalmHandManager
  12. {
  13. //双臂向左平举
  14. private static bool leftLateralRaise = false;
  15. public static bool GetLeftLateralRaisee
  16. {
  17. get { return leftLateralRaise; }
  18. set { leftLateralRaise = value; }
  19. }
  20. //双臂向右平举
  21. private static bool rightLateralRaise = false;
  22. public static bool GetRightLateralRaisee
  23. {
  24. get { return rightLateralRaise; }
  25. set { rightLateralRaise = value; }
  26. }
  27. //左侧手臂向下
  28. private static bool leftarmDown = false;
  29. public static bool GetLeftArmDown
  30. {
  31. get { return leftarmDown; }
  32. set { leftarmDown = value; }
  33. }
  34. //右侧手臂向下
  35. private static bool rightarmDown = false;
  36. public static bool GetRightArmDown
  37. {
  38. get { return rightarmDown; }
  39. set { rightarmDown = value; }
  40. }
  41. }