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- /// <summary>
- /// ZWN
- ///巧手丫测试
- /// 20220216
- /// </summary>
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.UI;
- public class CleverHandTest : MonoBehaviour {
- public Text text1;
- public Text text2;
- public Text text3;
- public Text text4;
- private int num1 = 0;
- private int num2 = 0;
- private int num3 = 0;
- private int num4 = 0;
- // Use this for initialization
- void Start ()
- {
-
- }
-
- // Update is called once per frame
- void Update ()
- {
- if (CleverHand.GetSmallMouse)
- {
- text1.text = "GetSmallMouse " + num1++;
- }
- if (CleverHand.GetBigCat)
- {
- text2.text = "GetBigCat " + num2++;
- }
- if (CleverHand.GetShake)
- {
- text3.text = "GetShake " + num3++;
- }
- if (CleverHand.GetGoHome)
- {
- text4.text = "GetGoHome " + num4++;
- }
- }
- }
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