JsonBackgroundData.cs 508 B

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEngine;
  5. [Serializable]
  6. public class JsonBackgroundFlowData
  7. {
  8. public BackgroundDData data;
  9. public int code;
  10. public int status_code;
  11. public string message;
  12. public string localTime;
  13. }
  14. [Serializable]
  15. public class BackgroundDData
  16. {
  17. public string createTime;
  18. public int evaluateTime;
  19. public string softwareCode;
  20. public int tid;
  21. public string updateTime;
  22. public int userId;
  23. }