Login.unity 14 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 0
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 0}
  41. m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &3
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 12
  47. m_GIWorkflowMode: 1
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 1
  55. m_EnableRealtimeLightmaps: 0
  56. m_LightmapEditorSettings:
  57. serializedVersion: 12
  58. m_Resolution: 2
  59. m_BakeResolution: 40
  60. m_AtlasSize: 1024
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 1
  64. m_CompAOExponentDirect: 0
  65. m_ExtractAmbientOcclusion: 0
  66. m_Padding: 2
  67. m_LightmapParameters: {fileID: 0}
  68. m_LightmapsBakeMode: 1
  69. m_TextureCompression: 1
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 256
  73. m_ReflectionCompression: 2
  74. m_MixedBakeMode: 2
  75. m_BakeBackend: 1
  76. m_PVRSampling: 1
  77. m_PVRDirectSampleCount: 32
  78. m_PVRSampleCount: 500
  79. m_PVRBounces: 2
  80. m_PVREnvironmentSampleCount: 500
  81. m_PVREnvironmentReferencePointCount: 2048
  82. m_PVRFilteringMode: 2
  83. m_PVRDenoiserTypeDirect: 0
  84. m_PVRDenoiserTypeIndirect: 0
  85. m_PVRDenoiserTypeAO: 0
  86. m_PVRFilterTypeDirect: 0
  87. m_PVRFilterTypeIndirect: 0
  88. m_PVRFilterTypeAO: 0
  89. m_PVREnvironmentMIS: 0
  90. m_PVRCulling: 1
  91. m_PVRFilteringGaussRadiusDirect: 1
  92. m_PVRFilteringGaussRadiusIndirect: 5
  93. m_PVRFilteringGaussRadiusAO: 2
  94. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  95. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  96. m_PVRFilteringAtrousPositionSigmaAO: 1
  97. m_ExportTrainingData: 0
  98. m_TrainingDataDestination: TrainingData
  99. m_LightProbeSampleCountMultiplier: 4
  100. m_LightingDataAsset: {fileID: 0}
  101. m_LightingSettings: {fileID: 0}
  102. --- !u!196 &4
  103. NavMeshSettings:
  104. serializedVersion: 2
  105. m_ObjectHideFlags: 0
  106. m_BuildSettings:
  107. serializedVersion: 2
  108. agentTypeID: 0
  109. agentRadius: 0.5
  110. agentHeight: 2
  111. agentSlope: 45
  112. agentClimb: 0.4
  113. ledgeDropHeight: 0
  114. maxJumpAcrossDistance: 0
  115. minRegionArea: 2
  116. manualCellSize: 0
  117. cellSize: 0.16666667
  118. manualTileSize: 0
  119. tileSize: 256
  120. accuratePlacement: 0
  121. maxJobWorkers: 0
  122. preserveTilesOutsideBounds: 0
  123. debug:
  124. m_Flags: 0
  125. m_NavMeshData: {fileID: 0}
  126. --- !u!1 &301641315
  127. GameObject:
  128. m_ObjectHideFlags: 0
  129. m_CorrespondingSourceObject: {fileID: 0}
  130. m_PrefabInstance: {fileID: 0}
  131. m_PrefabAsset: {fileID: 0}
  132. serializedVersion: 6
  133. m_Component:
  134. - component: {fileID: 301641318}
  135. - component: {fileID: 301641317}
  136. - component: {fileID: 301641316}
  137. m_Layer: 0
  138. m_Name: EventSystem
  139. m_TagString: Untagged
  140. m_Icon: {fileID: 0}
  141. m_NavMeshLayer: 0
  142. m_StaticEditorFlags: 0
  143. m_IsActive: 1
  144. --- !u!114 &301641316
  145. MonoBehaviour:
  146. m_ObjectHideFlags: 0
  147. m_CorrespondingSourceObject: {fileID: 0}
  148. m_PrefabInstance: {fileID: 0}
  149. m_PrefabAsset: {fileID: 0}
  150. m_GameObject: {fileID: 301641315}
  151. m_Enabled: 1
  152. m_EditorHideFlags: 0
  153. m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3}
  154. m_Name:
  155. m_EditorClassIdentifier:
  156. m_HorizontalAxis: Horizontal
  157. m_VerticalAxis: Vertical
  158. m_SubmitButton: Submit
  159. m_CancelButton: Cancel
  160. m_InputActionsPerSecond: 10
  161. m_RepeatDelay: 0.5
  162. m_ForceModuleActive: 0
  163. --- !u!114 &301641317
  164. MonoBehaviour:
  165. m_ObjectHideFlags: 0
  166. m_CorrespondingSourceObject: {fileID: 0}
  167. m_PrefabInstance: {fileID: 0}
  168. m_PrefabAsset: {fileID: 0}
  169. m_GameObject: {fileID: 301641315}
  170. m_Enabled: 1
  171. m_EditorHideFlags: 0
  172. m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
  173. m_Name:
  174. m_EditorClassIdentifier:
  175. m_FirstSelected: {fileID: 0}
  176. m_sendNavigationEvents: 1
  177. m_DragThreshold: 10
  178. --- !u!4 &301641318
  179. Transform:
  180. m_ObjectHideFlags: 0
  181. m_CorrespondingSourceObject: {fileID: 0}
  182. m_PrefabInstance: {fileID: 0}
  183. m_PrefabAsset: {fileID: 0}
  184. m_GameObject: {fileID: 301641315}
  185. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  186. m_LocalPosition: {x: 0, y: 0, z: 0}
  187. m_LocalScale: {x: 1, y: 1, z: 1}
  188. m_Children: []
  189. m_Father: {fileID: 0}
  190. m_RootOrder: 3
  191. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  192. --- !u!1 &705507993
  193. GameObject:
  194. m_ObjectHideFlags: 0
  195. m_CorrespondingSourceObject: {fileID: 0}
  196. m_PrefabInstance: {fileID: 0}
  197. m_PrefabAsset: {fileID: 0}
  198. serializedVersion: 6
  199. m_Component:
  200. - component: {fileID: 705507995}
  201. - component: {fileID: 705507994}
  202. m_Layer: 0
  203. m_Name: Directional Light
  204. m_TagString: Untagged
  205. m_Icon: {fileID: 0}
  206. m_NavMeshLayer: 0
  207. m_StaticEditorFlags: 0
  208. m_IsActive: 1
  209. --- !u!108 &705507994
  210. Light:
  211. m_ObjectHideFlags: 0
  212. m_CorrespondingSourceObject: {fileID: 0}
  213. m_PrefabInstance: {fileID: 0}
  214. m_PrefabAsset: {fileID: 0}
  215. m_GameObject: {fileID: 705507993}
  216. m_Enabled: 1
  217. serializedVersion: 10
  218. m_Type: 1
  219. m_Shape: 0
  220. m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
  221. m_Intensity: 1
  222. m_Range: 10
  223. m_SpotAngle: 30
  224. m_InnerSpotAngle: 21.80208
  225. m_CookieSize: 10
  226. m_Shadows:
  227. m_Type: 2
  228. m_Resolution: -1
  229. m_CustomResolution: -1
  230. m_Strength: 1
  231. m_Bias: 0.05
  232. m_NormalBias: 0.4
  233. m_NearPlane: 0.2
  234. m_CullingMatrixOverride:
  235. e00: 1
  236. e01: 0
  237. e02: 0
  238. e03: 0
  239. e10: 0
  240. e11: 1
  241. e12: 0
  242. e13: 0
  243. e20: 0
  244. e21: 0
  245. e22: 1
  246. e23: 0
  247. e30: 0
  248. e31: 0
  249. e32: 0
  250. e33: 1
  251. m_UseCullingMatrixOverride: 0
  252. m_Cookie: {fileID: 0}
  253. m_DrawHalo: 0
  254. m_Flare: {fileID: 0}
  255. m_RenderMode: 0
  256. m_CullingMask:
  257. serializedVersion: 2
  258. m_Bits: 4294967295
  259. m_RenderingLayerMask: 1
  260. m_Lightmapping: 1
  261. m_LightShadowCasterMode: 0
  262. m_AreaSize: {x: 1, y: 1}
  263. m_BounceIntensity: 1
  264. m_ColorTemperature: 6570
  265. m_UseColorTemperature: 0
  266. m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
  267. m_UseBoundingSphereOverride: 0
  268. m_UseViewFrustumForShadowCasterCull: 1
  269. m_ShadowRadius: 0
  270. m_ShadowAngle: 0
  271. --- !u!4 &705507995
  272. Transform:
  273. m_ObjectHideFlags: 0
  274. m_CorrespondingSourceObject: {fileID: 0}
  275. m_PrefabInstance: {fileID: 0}
  276. m_PrefabAsset: {fileID: 0}
  277. m_GameObject: {fileID: 705507993}
  278. m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
  279. m_LocalPosition: {x: 0, y: 3, z: 0}
  280. m_LocalScale: {x: 1, y: 1, z: 1}
  281. m_Children: []
  282. m_Father: {fileID: 0}
  283. m_RootOrder: 2
  284. m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
  285. --- !u!1 &773628608
  286. GameObject:
  287. m_ObjectHideFlags: 0
  288. m_CorrespondingSourceObject: {fileID: 0}
  289. m_PrefabInstance: {fileID: 0}
  290. m_PrefabAsset: {fileID: 0}
  291. serializedVersion: 6
  292. m_Component:
  293. - component: {fileID: 773628612}
  294. - component: {fileID: 773628611}
  295. - component: {fileID: 773628610}
  296. - component: {fileID: 773628609}
  297. m_Layer: 5
  298. m_Name: Canvas
  299. m_TagString: Untagged
  300. m_Icon: {fileID: 0}
  301. m_NavMeshLayer: 0
  302. m_StaticEditorFlags: 0
  303. m_IsActive: 1
  304. --- !u!114 &773628609
  305. MonoBehaviour:
  306. m_ObjectHideFlags: 0
  307. m_CorrespondingSourceObject: {fileID: 0}
  308. m_PrefabInstance: {fileID: 0}
  309. m_PrefabAsset: {fileID: 0}
  310. m_GameObject: {fileID: 773628608}
  311. m_Enabled: 1
  312. m_EditorHideFlags: 0
  313. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  314. m_Name:
  315. m_EditorClassIdentifier:
  316. m_IgnoreReversedGraphics: 1
  317. m_BlockingObjects: 0
  318. m_BlockingMask:
  319. serializedVersion: 2
  320. m_Bits: 4294967295
  321. --- !u!114 &773628610
  322. MonoBehaviour:
  323. m_ObjectHideFlags: 0
  324. m_CorrespondingSourceObject: {fileID: 0}
  325. m_PrefabInstance: {fileID: 0}
  326. m_PrefabAsset: {fileID: 0}
  327. m_GameObject: {fileID: 773628608}
  328. m_Enabled: 1
  329. m_EditorHideFlags: 0
  330. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  331. m_Name:
  332. m_EditorClassIdentifier:
  333. m_UiScaleMode: 1
  334. m_ReferencePixelsPerUnit: 100
  335. m_ScaleFactor: 1
  336. m_ReferenceResolution: {x: 1920, y: 1080}
  337. m_ScreenMatchMode: 0
  338. m_MatchWidthOrHeight: 0
  339. m_PhysicalUnit: 3
  340. m_FallbackScreenDPI: 96
  341. m_DefaultSpriteDPI: 96
  342. m_DynamicPixelsPerUnit: 1
  343. m_PresetInfoIsWorld: 0
  344. --- !u!223 &773628611
  345. Canvas:
  346. m_ObjectHideFlags: 0
  347. m_CorrespondingSourceObject: {fileID: 0}
  348. m_PrefabInstance: {fileID: 0}
  349. m_PrefabAsset: {fileID: 0}
  350. m_GameObject: {fileID: 773628608}
  351. m_Enabled: 1
  352. serializedVersion: 3
  353. m_RenderMode: 0
  354. m_Camera: {fileID: 0}
  355. m_PlaneDistance: 100
  356. m_PixelPerfect: 0
  357. m_ReceivesEvents: 1
  358. m_OverrideSorting: 0
  359. m_OverridePixelPerfect: 0
  360. m_SortingBucketNormalizedSize: 0
  361. m_AdditionalShaderChannelsFlag: 0
  362. m_SortingLayerID: 0
  363. m_SortingOrder: 0
  364. m_TargetDisplay: 0
  365. --- !u!224 &773628612
  366. RectTransform:
  367. m_ObjectHideFlags: 0
  368. m_CorrespondingSourceObject: {fileID: 0}
  369. m_PrefabInstance: {fileID: 0}
  370. m_PrefabAsset: {fileID: 0}
  371. m_GameObject: {fileID: 773628608}
  372. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  373. m_LocalPosition: {x: 0, y: 0, z: 0}
  374. m_LocalScale: {x: 0, y: 0, z: 0}
  375. m_Children: []
  376. m_Father: {fileID: 0}
  377. m_RootOrder: 4
  378. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  379. m_AnchorMin: {x: 0, y: 0}
  380. m_AnchorMax: {x: 0, y: 0}
  381. m_AnchoredPosition: {x: 0, y: 0}
  382. m_SizeDelta: {x: 0, y: 0}
  383. m_Pivot: {x: 0, y: 0}
  384. --- !u!1 &963194225
  385. GameObject:
  386. m_ObjectHideFlags: 0
  387. m_CorrespondingSourceObject: {fileID: 0}
  388. m_PrefabInstance: {fileID: 0}
  389. m_PrefabAsset: {fileID: 0}
  390. serializedVersion: 6
  391. m_Component:
  392. - component: {fileID: 963194228}
  393. - component: {fileID: 963194227}
  394. - component: {fileID: 963194226}
  395. - component: {fileID: 963194229}
  396. m_Layer: 0
  397. m_Name: Main Camera
  398. m_TagString: MainCamera
  399. m_Icon: {fileID: 0}
  400. m_NavMeshLayer: 0
  401. m_StaticEditorFlags: 0
  402. m_IsActive: 1
  403. --- !u!81 &963194226
  404. AudioListener:
  405. m_ObjectHideFlags: 0
  406. m_CorrespondingSourceObject: {fileID: 0}
  407. m_PrefabInstance: {fileID: 0}
  408. m_PrefabAsset: {fileID: 0}
  409. m_GameObject: {fileID: 963194225}
  410. m_Enabled: 1
  411. --- !u!20 &963194227
  412. Camera:
  413. m_ObjectHideFlags: 0
  414. m_CorrespondingSourceObject: {fileID: 0}
  415. m_PrefabInstance: {fileID: 0}
  416. m_PrefabAsset: {fileID: 0}
  417. m_GameObject: {fileID: 963194225}
  418. m_Enabled: 1
  419. serializedVersion: 2
  420. m_ClearFlags: 1
  421. m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
  422. m_projectionMatrixMode: 1
  423. m_GateFitMode: 2
  424. m_FOVAxisMode: 0
  425. m_SensorSize: {x: 36, y: 24}
  426. m_LensShift: {x: 0, y: 0}
  427. m_FocalLength: 50
  428. m_NormalizedViewPortRect:
  429. serializedVersion: 2
  430. x: 0
  431. y: 0
  432. width: 1
  433. height: 1
  434. near clip plane: 0.3
  435. far clip plane: 1000
  436. field of view: 60
  437. orthographic: 0
  438. orthographic size: 5
  439. m_Depth: -1
  440. m_CullingMask:
  441. serializedVersion: 2
  442. m_Bits: 4294967295
  443. m_RenderingPath: -1
  444. m_TargetTexture: {fileID: 0}
  445. m_TargetDisplay: 0
  446. m_TargetEye: 3
  447. m_HDR: 1
  448. m_AllowMSAA: 1
  449. m_AllowDynamicResolution: 0
  450. m_ForceIntoRT: 0
  451. m_OcclusionCulling: 1
  452. m_StereoConvergence: 10
  453. m_StereoSeparation: 0.022
  454. --- !u!4 &963194228
  455. Transform:
  456. m_ObjectHideFlags: 0
  457. m_CorrespondingSourceObject: {fileID: 0}
  458. m_PrefabInstance: {fileID: 0}
  459. m_PrefabAsset: {fileID: 0}
  460. m_GameObject: {fileID: 963194225}
  461. m_LocalRotation: {x: 0.42261827, y: 0, z: 0, w: 0.9063079}
  462. m_LocalPosition: {x: 510, y: 60, z: 400}
  463. m_LocalScale: {x: 1, y: 1, z: 1}
  464. m_Children: []
  465. m_Father: {fileID: 0}
  466. m_RootOrder: 0
  467. m_LocalEulerAnglesHint: {x: 50, y: 0, z: 0}
  468. --- !u!114 &963194229
  469. MonoBehaviour:
  470. m_ObjectHideFlags: 0
  471. m_CorrespondingSourceObject: {fileID: 0}
  472. m_PrefabInstance: {fileID: 0}
  473. m_PrefabAsset: {fileID: 0}
  474. m_GameObject: {fileID: 963194225}
  475. m_Enabled: 1
  476. m_EditorHideFlags: 0
  477. m_Script: {fileID: 11500000, guid: 58ded57377cf8d44aa9956e16442127a, type: 3}
  478. m_Name:
  479. m_EditorClassIdentifier:
  480. RenderTextureResolutoinFactor: 0.5
  481. Intensity: 0.5
  482. --- !u!1 &1779375415
  483. GameObject:
  484. m_ObjectHideFlags: 0
  485. m_CorrespondingSourceObject: {fileID: 0}
  486. m_PrefabInstance: {fileID: 0}
  487. m_PrefabAsset: {fileID: 0}
  488. serializedVersion: 6
  489. m_Component:
  490. - component: {fileID: 1779375416}
  491. - component: {fileID: 1779375417}
  492. m_Layer: 0
  493. m_Name: LuaRoot
  494. m_TagString: Untagged
  495. m_Icon: {fileID: 0}
  496. m_NavMeshLayer: 0
  497. m_StaticEditorFlags: 0
  498. m_IsActive: 1
  499. --- !u!4 &1779375416
  500. Transform:
  501. m_ObjectHideFlags: 0
  502. m_CorrespondingSourceObject: {fileID: 0}
  503. m_PrefabInstance: {fileID: 0}
  504. m_PrefabAsset: {fileID: 0}
  505. m_GameObject: {fileID: 1779375415}
  506. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  507. m_LocalPosition: {x: 447, y: 218, z: 0}
  508. m_LocalScale: {x: 1, y: 1, z: 1}
  509. m_Children: []
  510. m_Father: {fileID: 0}
  511. m_RootOrder: 1
  512. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  513. --- !u!114 &1779375417
  514. MonoBehaviour:
  515. m_ObjectHideFlags: 0
  516. m_CorrespondingSourceObject: {fileID: 0}
  517. m_PrefabInstance: {fileID: 0}
  518. m_PrefabAsset: {fileID: 0}
  519. m_GameObject: {fileID: 1779375415}
  520. m_Enabled: 1
  521. m_EditorHideFlags: 0
  522. m_Script: {fileID: 11500000, guid: 97bfc2f13c0d97d45926a0c19e592a55, type: 3}
  523. m_Name:
  524. m_EditorClassIdentifier:
  525. luaScript: {fileID: 4900000, guid: 9c45fb39b5229a646933dcec0a4da594, type: 3}