ZUIPanelTest.lua.txt 861 B

123456789101112131415161718192021222324252627
  1. local ZUIPanelTest = {}
  2. function ZUIPanelTest.Awake(luaRoot)
  3. print("ZUIPaneTest Awake~ ")
  4. local canvas = CS.UnityEngine.GameObject.Find("Canvas")
  5. local prefabPanelTest = LoadResource("Prefabs/Panel_Test.prefab")
  6. local canvasPanelTest = CS.UnityEngine.GameObject.Instantiate(prefabPanelTest, canvas.transform)
  7. canvasPanelTest.transform.name = "Panel_Test"
  8. ZUIPanelTest._rootCanvas = canvas
  9. ZUIPanelTest.canvasPanelTest = canvasPanelTest
  10. local text = canvasPanelTest.transform:Find("Text").gameObject
  11. ZUIPanelTest.text = text
  12. end
  13. function ZUIPanelTest.Start()
  14. print("ZUIPaneTest Start~ ")
  15. -- ZUIPanelTest.text:GetComponent("Text").text = "测试"
  16. end
  17. function ZUIPanelTest.OnDestroy()
  18. CS.UnityEngine.GameObject.Destroy(ZUIPanelTest.canvasPanelTest)
  19. print("ZUIPaneTest OnDestroy~ ")
  20. end
  21. return ZUIPanelTest