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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- namespace SFramework
- {
- public class SFileInfo
- {
- public string fileName { get; set; }
- public string hashInfo { get; set; }
- public int fileSize { get;set; }
- }
- public class SVersionInfo
- {
- public int version { get; set; }
- public int fileCount { get; set; }
- public List<SFileInfo> fileInfo { get; set; }
- }
- }
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