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- local SUILoginPanel = {}
- function SUILoginPanel.Awake(luaRoot)
- SUILoginPanel.luaRoot = luaRoot
- local canvas = CS.UnityEngine.GameObject.Find("Canvas")
- SUILoginPanel._rootCanvas = canvas
- local prefabPanelLogin = CS.SFramework.SResourceManager.LoadResource("Prefabs/UI/SUILoginPanel.prefab")
- local rootPanel = CS.UnityEngine.GameObject.Instantiate(prefabPanelLogin, SUILoginPanel._rootCanvas.transform)
- SUILoginPanel.rootPanel = rootPanel
- end
- function SUILoginPanel.Start(luaRoot)
- print("111111")
- local rootPanel = SUILoginPanel.rootPanel
- rootPanel.transform:Find("Text"):GetComponent("Text").text = "yihao"
-
- end
- function SUILoginPanel.OnDestroy()
- end
- return SUILoginPanel
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