/// /// ZWN ///通用手势测试 /// 20220216 /// using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class CurrencyTest : MonoBehaviour { public Text text1; public Text text2; public Text text3; public Text text4; public Text text5; private int num1 = 0; private int num2 = 0; private int num3 = 0; private int num4 = 0; private int num5 = 0; // Use this for initialization void Start () { } // Update is called once per frame void Update () { if (CurrencyActionManager.GetArmCross) { text1.text = "GetArmCross " + num1++; } text2.text = "GetRightLateralRaisee " + CurrencyActionManager.GetLeftHandPoseDetect.ToString(); text3.text = "GetLeftHandPoseDetect " + CurrencyActionManager.GetRighthandPoseDetect.ToString(); if (CurrencyActionManager.GetLeftHandsUp) { text4.text = "GetLeftHandsUp " + num4++; CurrencyActionManager.GetLeftHandsUp = false; } if (CurrencyActionManager.GetRightHandsUp) { text5.text = "GetRightHandsUp " + num5++; CurrencyActionManager.GetRightHandsUp = false; } } }