using System.Collections; using System.Collections.Generic; using UnityEngine; namespace SFramework { public class SCoroutineRunner : MonoBehaviour { } // now don't need config the waitforseconds and other functions. // Modify by sunxun 20200725 /* public static class CoroutineConfig { [LuaCallCSharp] public static List LuaCallCSharp { get { return new List() { //typeof(WaitForSeconds), // Modify On 20200707 For Warning. #pragma warning disable 0618 typeof(WWW) #pragma warning restore 0618 }; } } } */ }