using System.Collections; using System.Collections.Generic; using UnityEngine; public class UIGamePanel : MonoBehaviour { public GameObject titleText; public GameObject returnButton; // Use this for initialization void Start () { returnButton.GetComponent().onClick.AddListener(onClickReturnButton); } void onClickReturnButton() { Debug.Log("C# -> onClickReturnButton"); Debug.Log("C# -> CalcValue -> " + CalcValue(4, 5)); UnityEngine.SceneManagement.SceneManager.LoadScene("LoginScene"); } int CalcValue(int a, int b) { return a + b; } }