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@@ -44,6 +44,10 @@ function CoroutineHelper:WaitForEndOfFrame()
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coroutine.yield(CS.UnityEngine.WaitForEndOfFrame())
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end
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+function CoroutineHelper:WaitSendWebRequest(luaRequest)
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+ coroutine.yield(luaRequest:SendWebRequest())
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+end
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+
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function CoroutineHelper:Test()
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local targetCoroutine = CoroutineHelper.Start(
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function()
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