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- using System;
- using System.IO;
- using System.Collections.Generic;
- using UnityEngine;
- using XLua;
- namespace XLuaTest
- {
- [LuaCallCSharp]
- public class Foo1Parent
- {
- }
- [LuaCallCSharp]
- public class Foo2Parent
- {
- }
- [LuaCallCSharp]
- public class Foo1Child : Foo1Parent
- {
- }
- [LuaCallCSharp]
- public class Foo2Child : Foo2Parent
- {
- }
- [LuaCallCSharp]
- public class Foo
- {
- #region Supported methods
- public void Test1<T>(T a) where T : Foo1Parent
- {
- Debug.Log(string.Format("Test1<{0}>", typeof(T)));
- }
- public T1 Test2<T1, T2>(T1 a, T2 b, GameObject c) where T1 : Foo1Parent where T2 : Foo2Parent
- {
- Debug.Log(string.Format("Test2<{0},{1}>", typeof(T1), typeof(T2)), c);
- return a;
- }
- #endregion
- #region Unsupported methods
- /// <summary>
- /// 不支持生成lua的泛型方法(没有泛型约束)
- /// </summary>
- public void UnsupportedMethod1<T>(T a)
- {
- Debug.Log("UnsupportedMethod1");
- }
- /// <summary>
- /// 不支持生成lua的泛型方法(缺少带约束的泛型参数)
- /// </summary>
- public void UnsupportedMethod2<T>() where T : Foo1Parent
- {
- Debug.Log(string.Format("UnsupportedMethod2<{0}>", typeof(T)));
- }
- /// <summary>
- /// 不支持生成lua的泛型方法(泛型约束必须为class)
- /// </summary>
- public void UnsupportedMethod3<T>(T a) where T : IDisposable
- {
- Debug.Log(string.Format("UnsupportedMethod3<{0}>", typeof(T)));
- }
- #endregion
- }
- [LuaCallCSharp]
- public static class FooExtension
- {
- public static void PlainExtension(this Foo1Parent a)
- {
- Debug.Log("PlainExtension");
- }
- public static T Extension1<T>(this T a) where T : Foo1Parent
- {
- Debug.Log(string.Format("Extension1<{0}>", typeof(T)));
- return a;
- }
- public static T Extension2<T>(this T a, GameObject b) where T : Foo1Parent
- {
- Debug.Log(string.Format("Extension2<{0}>", typeof(T)), b);
- return a;
- }
- public static void Extension2<T1, T2>(this T1 a, T2 b) where T1 : Foo1Parent where T2 : Foo2Parent
- {
- Debug.Log(string.Format("Extension2<{0},{1}>", typeof(T1), typeof(T2)));
- }
- public static T UnsupportedExtension<T>(this GameObject obj) where T : Component
- {
- return obj.GetComponent<T>();
- }
- }
- }
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