local ZUILoginPanel = {} function ZUILoginPanel.Awake(luaRoot) ZUILoginPanel.luaRoot = luaRoot local canvas = CS.UnityEngine.GameObject.Find("Canvas") ZUILoginPanel._rootCanvas = canvas local prefabPanelLogin = LoadResource("Prefabs/UI/ZUILoginPanel.prefab") local rootPanel = CS.UnityEngine.GameObject.Instantiate(prefabPanelLogin, ZUILoginPanel._rootCanvas.transform) ZUILoginPanel.rootPanel = rootPanel end function ZUILoginPanel.Start(luaRoot) local rootPanel = ZUILoginPanel.rootPanel rootPanel.transform:Find("Text"):GetComponent("Text").text = "test001" end function ZUILoginPanel.OnDestroy() CS.UnityEngine.GameObject.Destroy(ZUILoginPanel.rootPanel) end return ZUILoginPanel