UIGamePanel.cs 648 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. public class UIGamePanel : MonoBehaviour {
  5. public GameObject titleText;
  6. public GameObject returnButton;
  7. // Use this for initialization
  8. void Start () {
  9. returnButton.GetComponent<UnityEngine.UI.Button>().onClick.AddListener(onClickReturnButton);
  10. }
  11. void onClickReturnButton()
  12. {
  13. Debug.Log("C# -> onClickReturnButton");
  14. Debug.Log("C# -> CalcValue -> " + CalcValue(4, 5));
  15. UnityEngine.SceneManagement.SceneManager.LoadScene("LoginScene");
  16. }
  17. int CalcValue(int a, int b)
  18. {
  19. return a + b;
  20. }
  21. }