TemplateRef.cs 615 B

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  1. using UnityEngine;
  2. using System.Collections;
  3. namespace XLua
  4. {
  5. public class TemplateRef : ScriptableObject
  6. {
  7. public TextAsset LuaClassWrap;
  8. public TextAsset LuaClassWrapGCM;
  9. public TextAsset LuaDelegateBridge;
  10. public TextAsset LuaDelegateWrap;
  11. public TextAsset LuaEnumWrap;
  12. public TextAsset LuaEnumWrapGCM;
  13. public TextAsset LuaInterfaceBridge;
  14. public TextAsset LuaRegister;
  15. public TextAsset LuaRegisterGCM;
  16. public TextAsset LuaWrapPusher;
  17. public TextAsset PackUnpack;
  18. public TextAsset TemplateCommon;
  19. }
  20. }