ZUIPosterPanel.prefab 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &2072966842243158881
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 2072966842243158880}
  12. - component: {fileID: 2072966842243158882}
  13. - component: {fileID: 2072966842243158883}
  14. - component: {fileID: 2072966842243158885}
  15. - component: {fileID: 2072966842243158884}
  16. m_Layer: 5
  17. m_Name: Tag
  18. m_TagString: Untagged
  19. m_Icon: {fileID: 0}
  20. m_NavMeshLayer: 0
  21. m_StaticEditorFlags: 0
  22. m_IsActive: 1
  23. --- !u!224 &2072966842243158880
  24. RectTransform:
  25. m_ObjectHideFlags: 0
  26. m_CorrespondingSourceObject: {fileID: 0}
  27. m_PrefabInstance: {fileID: 0}
  28. m_PrefabAsset: {fileID: 0}
  29. m_GameObject: {fileID: 2072966842243158881}
  30. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  31. m_LocalPosition: {x: 0, y: 0, z: 0}
  32. m_LocalScale: {x: 1, y: 1, z: 1}
  33. m_Children:
  34. - {fileID: 2072966842927108762}
  35. m_Father: {fileID: 7006892012919582695}
  36. m_RootOrder: 1
  37. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  38. m_AnchorMin: {x: 0.5, y: 0.5}
  39. m_AnchorMax: {x: 0.5, y: 0.5}
  40. m_AnchoredPosition: {x: 0, y: -340}
  41. m_SizeDelta: {x: 1200, y: 120}
  42. m_Pivot: {x: 0.5, y: 0.5}
  43. --- !u!222 &2072966842243158882
  44. CanvasRenderer:
  45. m_ObjectHideFlags: 0
  46. m_CorrespondingSourceObject: {fileID: 0}
  47. m_PrefabInstance: {fileID: 0}
  48. m_PrefabAsset: {fileID: 0}
  49. m_GameObject: {fileID: 2072966842243158881}
  50. m_CullTransparentMesh: 0
  51. --- !u!114 &2072966842243158883
  52. MonoBehaviour:
  53. m_ObjectHideFlags: 0
  54. m_CorrespondingSourceObject: {fileID: 0}
  55. m_PrefabInstance: {fileID: 0}
  56. m_PrefabAsset: {fileID: 0}
  57. m_GameObject: {fileID: 2072966842243158881}
  58. m_Enabled: 1
  59. m_EditorHideFlags: 0
  60. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  61. m_Name:
  62. m_EditorClassIdentifier:
  63. m_Material: {fileID: 0}
  64. m_Color: {r: 1, g: 1, b: 1, a: 0.392}
  65. m_RaycastTarget: 1
  66. m_Maskable: 1
  67. m_OnCullStateChanged:
  68. m_PersistentCalls:
  69. m_Calls: []
  70. m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  71. m_Type: 1
  72. m_PreserveAspect: 0
  73. m_FillCenter: 1
  74. m_FillMethod: 4
  75. m_FillAmount: 1
  76. m_FillClockwise: 1
  77. m_FillOrigin: 0
  78. m_UseSpriteMesh: 0
  79. m_PixelsPerUnitMultiplier: 1
  80. --- !u!114 &2072966842243158885
  81. MonoBehaviour:
  82. m_ObjectHideFlags: 0
  83. m_CorrespondingSourceObject: {fileID: 0}
  84. m_PrefabInstance: {fileID: 0}
  85. m_PrefabAsset: {fileID: 0}
  86. m_GameObject: {fileID: 2072966842243158881}
  87. m_Enabled: 1
  88. m_EditorHideFlags: 0
  89. m_Script: {fileID: 11500000, guid: 2fafe2cfe61f6974895a912c3755e8f1, type: 3}
  90. m_Name:
  91. m_EditorClassIdentifier:
  92. m_AllowSwitchOff: 0
  93. --- !u!114 &2072966842243158884
  94. MonoBehaviour:
  95. m_ObjectHideFlags: 0
  96. m_CorrespondingSourceObject: {fileID: 0}
  97. m_PrefabInstance: {fileID: 0}
  98. m_PrefabAsset: {fileID: 0}
  99. m_GameObject: {fileID: 2072966842243158881}
  100. m_Enabled: 1
  101. m_EditorHideFlags: 0
  102. m_Script: {fileID: 11500000, guid: 30649d3a9faa99c48a7b1166b86bf2a0, type: 3}
  103. m_Name:
  104. m_EditorClassIdentifier:
  105. m_Padding:
  106. m_Left: 0
  107. m_Right: 0
  108. m_Top: 0
  109. m_Bottom: 0
  110. m_ChildAlignment: 3
  111. m_Spacing: 30
  112. m_ChildForceExpandWidth: 0
  113. m_ChildForceExpandHeight: 0
  114. m_ChildControlWidth: 0
  115. m_ChildControlHeight: 0
  116. m_ChildScaleWidth: 0
  117. m_ChildScaleHeight: 0
  118. --- !u!1 &2072966842617484776
  119. GameObject:
  120. m_ObjectHideFlags: 0
  121. m_CorrespondingSourceObject: {fileID: 0}
  122. m_PrefabInstance: {fileID: 0}
  123. m_PrefabAsset: {fileID: 0}
  124. serializedVersion: 6
  125. m_Component:
  126. - component: {fileID: 2072966842617484779}
  127. - component: {fileID: 2072966842617484781}
  128. - component: {fileID: 2072966842617484778}
  129. m_Layer: 5
  130. m_Name: Checkmark
  131. m_TagString: Untagged
  132. m_Icon: {fileID: 0}
  133. m_NavMeshLayer: 0
  134. m_StaticEditorFlags: 0
  135. m_IsActive: 1
  136. --- !u!224 &2072966842617484779
  137. RectTransform:
  138. m_ObjectHideFlags: 0
  139. m_CorrespondingSourceObject: {fileID: 0}
  140. m_PrefabInstance: {fileID: 0}
  141. m_PrefabAsset: {fileID: 0}
  142. m_GameObject: {fileID: 2072966842617484776}
  143. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  144. m_LocalPosition: {x: 0, y: 0, z: 0}
  145. m_LocalScale: {x: 1, y: 1, z: 1}
  146. m_Children: []
  147. m_Father: {fileID: 2072966843471999517}
  148. m_RootOrder: 0
  149. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  150. m_AnchorMin: {x: 0, y: 0}
  151. m_AnchorMax: {x: 1, y: 1}
  152. m_AnchoredPosition: {x: 0, y: 0}
  153. m_SizeDelta: {x: 0, y: 0}
  154. m_Pivot: {x: 0.5, y: 0.5}
  155. --- !u!222 &2072966842617484781
  156. CanvasRenderer:
  157. m_ObjectHideFlags: 0
  158. m_CorrespondingSourceObject: {fileID: 0}
  159. m_PrefabInstance: {fileID: 0}
  160. m_PrefabAsset: {fileID: 0}
  161. m_GameObject: {fileID: 2072966842617484776}
  162. m_CullTransparentMesh: 0
  163. --- !u!114 &2072966842617484778
  164. MonoBehaviour:
  165. m_ObjectHideFlags: 0
  166. m_CorrespondingSourceObject: {fileID: 0}
  167. m_PrefabInstance: {fileID: 0}
  168. m_PrefabAsset: {fileID: 0}
  169. m_GameObject: {fileID: 2072966842617484776}
  170. m_Enabled: 1
  171. m_EditorHideFlags: 0
  172. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  173. m_Name:
  174. m_EditorClassIdentifier:
  175. m_Material: {fileID: 0}
  176. m_Color: {r: 1, g: 1, b: 1, a: 1}
  177. m_RaycastTarget: 1
  178. m_Maskable: 1
  179. m_OnCullStateChanged:
  180. m_PersistentCalls:
  181. m_Calls: []
  182. m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0}
  183. m_Type: 0
  184. m_PreserveAspect: 0
  185. m_FillCenter: 1
  186. m_FillMethod: 4
  187. m_FillAmount: 1
  188. m_FillClockwise: 1
  189. m_FillOrigin: 0
  190. m_UseSpriteMesh: 0
  191. m_PixelsPerUnitMultiplier: 1
  192. --- !u!1 &2072966842801351650
  193. GameObject:
  194. m_ObjectHideFlags: 0
  195. m_CorrespondingSourceObject: {fileID: 0}
  196. m_PrefabInstance: {fileID: 0}
  197. m_PrefabAsset: {fileID: 0}
  198. serializedVersion: 6
  199. m_Component:
  200. - component: {fileID: 2072966842801351653}
  201. - component: {fileID: 2072966842801351655}
  202. - component: {fileID: 2072966842801351652}
  203. m_Layer: 5
  204. m_Name: Page
  205. m_TagString: Untagged
  206. m_Icon: {fileID: 0}
  207. m_NavMeshLayer: 0
  208. m_StaticEditorFlags: 0
  209. m_IsActive: 1
  210. --- !u!224 &2072966842801351653
  211. RectTransform:
  212. m_ObjectHideFlags: 0
  213. m_CorrespondingSourceObject: {fileID: 0}
  214. m_PrefabInstance: {fileID: 0}
  215. m_PrefabAsset: {fileID: 0}
  216. m_GameObject: {fileID: 2072966842801351650}
  217. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  218. m_LocalPosition: {x: 0, y: 0, z: 0}
  219. m_LocalScale: {x: 1, y: 1, z: 1}
  220. m_Children: []
  221. m_Father: {fileID: 7006892012919582695}
  222. m_RootOrder: 0
  223. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  224. m_AnchorMin: {x: 0.5, y: 0.5}
  225. m_AnchorMax: {x: 0.5, y: 0.5}
  226. m_AnchoredPosition: {x: 0, y: 60}
  227. m_SizeDelta: {x: 1200, y: 680}
  228. m_Pivot: {x: 0.5, y: 0.5}
  229. --- !u!222 &2072966842801351655
  230. CanvasRenderer:
  231. m_ObjectHideFlags: 0
  232. m_CorrespondingSourceObject: {fileID: 0}
  233. m_PrefabInstance: {fileID: 0}
  234. m_PrefabAsset: {fileID: 0}
  235. m_GameObject: {fileID: 2072966842801351650}
  236. m_CullTransparentMesh: 0
  237. --- !u!114 &2072966842801351652
  238. MonoBehaviour:
  239. m_ObjectHideFlags: 0
  240. m_CorrespondingSourceObject: {fileID: 0}
  241. m_PrefabInstance: {fileID: 0}
  242. m_PrefabAsset: {fileID: 0}
  243. m_GameObject: {fileID: 2072966842801351650}
  244. m_Enabled: 1
  245. m_EditorHideFlags: 0
  246. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  247. m_Name:
  248. m_EditorClassIdentifier:
  249. m_Material: {fileID: 0}
  250. m_Color: {r: 1, g: 1, b: 1, a: 0.392}
  251. m_RaycastTarget: 1
  252. m_Maskable: 1
  253. m_OnCullStateChanged:
  254. m_PersistentCalls:
  255. m_Calls: []
  256. m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  257. m_Type: 1
  258. m_PreserveAspect: 0
  259. m_FillCenter: 1
  260. m_FillMethod: 4
  261. m_FillAmount: 1
  262. m_FillClockwise: 1
  263. m_FillOrigin: 0
  264. m_UseSpriteMesh: 0
  265. m_PixelsPerUnitMultiplier: 1
  266. --- !u!1 &2072966842927108763
  267. GameObject:
  268. m_ObjectHideFlags: 0
  269. m_CorrespondingSourceObject: {fileID: 0}
  270. m_PrefabInstance: {fileID: 0}
  271. m_PrefabAsset: {fileID: 0}
  272. serializedVersion: 6
  273. m_Component:
  274. - component: {fileID: 2072966842927108762}
  275. - component: {fileID: 2072966842927108765}
  276. m_Layer: 5
  277. m_Name: Toggle
  278. m_TagString: Untagged
  279. m_Icon: {fileID: 0}
  280. m_NavMeshLayer: 0
  281. m_StaticEditorFlags: 0
  282. m_IsActive: 1
  283. --- !u!224 &2072966842927108762
  284. RectTransform:
  285. m_ObjectHideFlags: 0
  286. m_CorrespondingSourceObject: {fileID: 0}
  287. m_PrefabInstance: {fileID: 0}
  288. m_PrefabAsset: {fileID: 0}
  289. m_GameObject: {fileID: 2072966842927108763}
  290. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  291. m_LocalPosition: {x: 0, y: 0, z: 0}
  292. m_LocalScale: {x: 1, y: 1, z: 1}
  293. m_Children:
  294. - {fileID: 2072966843471999517}
  295. m_Father: {fileID: 2072966842243158880}
  296. m_RootOrder: 0
  297. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  298. m_AnchorMin: {x: 0, y: 0}
  299. m_AnchorMax: {x: 0, y: 0}
  300. m_AnchoredPosition: {x: 0, y: 0}
  301. m_SizeDelta: {x: 50, y: 50}
  302. m_Pivot: {x: 0.5, y: 0.5}
  303. --- !u!114 &2072966842927108765
  304. MonoBehaviour:
  305. m_ObjectHideFlags: 0
  306. m_CorrespondingSourceObject: {fileID: 0}
  307. m_PrefabInstance: {fileID: 0}
  308. m_PrefabAsset: {fileID: 0}
  309. m_GameObject: {fileID: 2072966842927108763}
  310. m_Enabled: 1
  311. m_EditorHideFlags: 0
  312. m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3}
  313. m_Name:
  314. m_EditorClassIdentifier:
  315. m_Navigation:
  316. m_Mode: 0
  317. m_SelectOnUp: {fileID: 0}
  318. m_SelectOnDown: {fileID: 0}
  319. m_SelectOnLeft: {fileID: 0}
  320. m_SelectOnRight: {fileID: 0}
  321. m_Transition: 2
  322. m_Colors:
  323. m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
  324. m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  325. m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
  326. m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  327. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  328. m_ColorMultiplier: 1
  329. m_FadeDuration: 0.1
  330. m_SpriteState:
  331. m_HighlightedSprite: {fileID: 0}
  332. m_PressedSprite: {fileID: 0}
  333. m_SelectedSprite: {fileID: 0}
  334. m_DisabledSprite: {fileID: 0}
  335. m_AnimationTriggers:
  336. m_NormalTrigger: Normal
  337. m_HighlightedTrigger: Highlighted
  338. m_PressedTrigger: Pressed
  339. m_SelectedTrigger: Selected
  340. m_DisabledTrigger: Disabled
  341. m_Interactable: 1
  342. m_TargetGraphic: {fileID: 2072966843471999516}
  343. toggleTransition: 1
  344. graphic: {fileID: 2072966842617484778}
  345. m_Group: {fileID: 0}
  346. onValueChanged:
  347. m_PersistentCalls:
  348. m_Calls: []
  349. m_IsOn: 1
  350. --- !u!1 &2072966843471999514
  351. GameObject:
  352. m_ObjectHideFlags: 0
  353. m_CorrespondingSourceObject: {fileID: 0}
  354. m_PrefabInstance: {fileID: 0}
  355. m_PrefabAsset: {fileID: 0}
  356. serializedVersion: 6
  357. m_Component:
  358. - component: {fileID: 2072966843471999517}
  359. - component: {fileID: 2072966843471999519}
  360. - component: {fileID: 2072966843471999516}
  361. m_Layer: 5
  362. m_Name: Background
  363. m_TagString: Untagged
  364. m_Icon: {fileID: 0}
  365. m_NavMeshLayer: 0
  366. m_StaticEditorFlags: 0
  367. m_IsActive: 1
  368. --- !u!224 &2072966843471999517
  369. RectTransform:
  370. m_ObjectHideFlags: 0
  371. m_CorrespondingSourceObject: {fileID: 0}
  372. m_PrefabInstance: {fileID: 0}
  373. m_PrefabAsset: {fileID: 0}
  374. m_GameObject: {fileID: 2072966843471999514}
  375. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  376. m_LocalPosition: {x: 0, y: 0, z: 0}
  377. m_LocalScale: {x: 1, y: 1, z: 1}
  378. m_Children:
  379. - {fileID: 2072966842617484779}
  380. m_Father: {fileID: 2072966842927108762}
  381. m_RootOrder: 0
  382. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  383. m_AnchorMin: {x: 0, y: 0}
  384. m_AnchorMax: {x: 1, y: 1}
  385. m_AnchoredPosition: {x: 0, y: 0}
  386. m_SizeDelta: {x: 0, y: 0}
  387. m_Pivot: {x: 0.5, y: 0.5}
  388. --- !u!222 &2072966843471999519
  389. CanvasRenderer:
  390. m_ObjectHideFlags: 0
  391. m_CorrespondingSourceObject: {fileID: 0}
  392. m_PrefabInstance: {fileID: 0}
  393. m_PrefabAsset: {fileID: 0}
  394. m_GameObject: {fileID: 2072966843471999514}
  395. m_CullTransparentMesh: 0
  396. --- !u!114 &2072966843471999516
  397. MonoBehaviour:
  398. m_ObjectHideFlags: 0
  399. m_CorrespondingSourceObject: {fileID: 0}
  400. m_PrefabInstance: {fileID: 0}
  401. m_PrefabAsset: {fileID: 0}
  402. m_GameObject: {fileID: 2072966843471999514}
  403. m_Enabled: 1
  404. m_EditorHideFlags: 0
  405. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  406. m_Name:
  407. m_EditorClassIdentifier:
  408. m_Material: {fileID: 0}
  409. m_Color: {r: 1, g: 1, b: 1, a: 1}
  410. m_RaycastTarget: 1
  411. m_Maskable: 1
  412. m_OnCullStateChanged:
  413. m_PersistentCalls:
  414. m_Calls: []
  415. m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  416. m_Type: 1
  417. m_PreserveAspect: 0
  418. m_FillCenter: 1
  419. m_FillMethod: 4
  420. m_FillAmount: 1
  421. m_FillClockwise: 1
  422. m_FillOrigin: 0
  423. m_UseSpriteMesh: 0
  424. m_PixelsPerUnitMultiplier: 1
  425. --- !u!1 &4198950814835218719
  426. GameObject:
  427. m_ObjectHideFlags: 0
  428. m_CorrespondingSourceObject: {fileID: 0}
  429. m_PrefabInstance: {fileID: 0}
  430. m_PrefabAsset: {fileID: 0}
  431. serializedVersion: 6
  432. m_Component:
  433. - component: {fileID: 7006892012919582695}
  434. - component: {fileID: 8349636537562994232}
  435. - component: {fileID: 6825456937430493312}
  436. - component: {fileID: 5822455750266846731}
  437. m_Layer: 5
  438. m_Name: ZUIPosterPanel
  439. m_TagString: Untagged
  440. m_Icon: {fileID: 0}
  441. m_NavMeshLayer: 0
  442. m_StaticEditorFlags: 0
  443. m_IsActive: 1
  444. --- !u!224 &7006892012919582695
  445. RectTransform:
  446. m_ObjectHideFlags: 0
  447. m_CorrespondingSourceObject: {fileID: 0}
  448. m_PrefabInstance: {fileID: 0}
  449. m_PrefabAsset: {fileID: 0}
  450. m_GameObject: {fileID: 4198950814835218719}
  451. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  452. m_LocalPosition: {x: 0, y: 0, z: 0}
  453. m_LocalScale: {x: 1, y: 1, z: 1}
  454. m_Children:
  455. - {fileID: 2072966842801351653}
  456. - {fileID: 2072966842243158880}
  457. m_Father: {fileID: 0}
  458. m_RootOrder: 0
  459. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  460. m_AnchorMin: {x: 0.5, y: 0.5}
  461. m_AnchorMax: {x: 0.5, y: 0.5}
  462. m_AnchoredPosition: {x: 0, y: 0}
  463. m_SizeDelta: {x: 1200, y: 1080}
  464. m_Pivot: {x: 0.5, y: 0.5}
  465. --- !u!222 &8349636537562994232
  466. CanvasRenderer:
  467. m_ObjectHideFlags: 0
  468. m_CorrespondingSourceObject: {fileID: 0}
  469. m_PrefabInstance: {fileID: 0}
  470. m_PrefabAsset: {fileID: 0}
  471. m_GameObject: {fileID: 4198950814835218719}
  472. m_CullTransparentMesh: 0
  473. --- !u!114 &6825456937430493312
  474. MonoBehaviour:
  475. m_ObjectHideFlags: 0
  476. m_CorrespondingSourceObject: {fileID: 0}
  477. m_PrefabInstance: {fileID: 0}
  478. m_PrefabAsset: {fileID: 0}
  479. m_GameObject: {fileID: 4198950814835218719}
  480. m_Enabled: 1
  481. m_EditorHideFlags: 0
  482. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  483. m_Name:
  484. m_EditorClassIdentifier:
  485. m_Material: {fileID: 0}
  486. m_Color: {r: 1, g: 1, b: 1, a: 0}
  487. m_RaycastTarget: 1
  488. m_Maskable: 1
  489. m_OnCullStateChanged:
  490. m_PersistentCalls:
  491. m_Calls: []
  492. m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  493. m_Type: 1
  494. m_PreserveAspect: 0
  495. m_FillCenter: 1
  496. m_FillMethod: 4
  497. m_FillAmount: 1
  498. m_FillClockwise: 1
  499. m_FillOrigin: 0
  500. m_UseSpriteMesh: 0
  501. m_PixelsPerUnitMultiplier: 1
  502. --- !u!114 &5822455750266846731
  503. MonoBehaviour:
  504. m_ObjectHideFlags: 0
  505. m_CorrespondingSourceObject: {fileID: 0}
  506. m_PrefabInstance: {fileID: 0}
  507. m_PrefabAsset: {fileID: 0}
  508. m_GameObject: {fileID: 4198950814835218719}
  509. m_Enabled: 1
  510. m_EditorHideFlags: 0
  511. m_Script: {fileID: 11500000, guid: 3312d7739989d2b4e91e6319e9a96d76, type: 3}
  512. m_Name:
  513. m_EditorClassIdentifier:
  514. m_Padding: {x: 0, y: 0, z: 0, w: 0}
  515. m_Softness: {x: 0, y: 0}